PLAYER_IDLE 			= 0
PLAYER_WALK 			= 1
PLAYER_JUMP 			= 2
PLAYER_SUPERJUMP 		= 3
PLAYER_DIE 			= 4
PLAYER_ATTACK1 			= 5
PLAYER_IN_VEHICLE 		= 6
PLAYER_RELOAD 			= 7
PLAYER_START_AIMING 		= 8
PLAYER_LEAVE_AIMING		= 9